Collections
Brought to you by: Kunstmuseum St. Gallen
Game type: Single-player and multi-player games
Duration: Varies
Used by: Kunstmuseum St. Gallen, Bündner Kunstmuseum Chur
Inspired by the connection between everyday objects that community members collect and works in the St. Gallen Kunstmuseum, "Collections" is a suite of 5 simple games about collecting. Some version of the game feature child-rendered drawings of in-gallery artworks, or a wall installation of the various games.
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Spot It: Visitors match photos of objects in the collection on a wall to drawings done by kids of the same objects.
Gallery Hunt: Players are given child drawings or zoomed-in photos of art and must find the corresponding artwork in the gallery.
Museum: Players take six of their favorite drawings from the collection to form theoir own gallery. No wrong answers.
I Spy: One player describes child drawings of works in the gallery, and the other players must locate them.
Group It: Make groups of six artworks and have other players guess what they are.
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Ability to print and distribute paper guides or booklets
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All ages, groups
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If you need help developing a new instance of Collections, reach out to kellian@fablevision.com.
Variations
bündner kunstmuseum
How did you use the game?
We used the game “Gallery-Hunt” version in the exhibition “Fragments. On Searching, Finding, and Showing the Incomplete”. It ran for 4 hours during the Long Night of Museums, a community event in Chur that is designed to bring in people in who may not normally visit the museum.
What was changed from the original?
Players were shown fragments of the full work instead of drawings as clues. We put all the works into a booklet and included close-looking questions or activities to go along with each fragment. Instead of looking at works on one wall, players traversed the gallery.
What did you like?
Approximately 100 booklets were in circulation during the four hours that we offered the game. Most people played in pairs or groups, so we estimate around 200 people took part – that's about 10% of the more than 2,000 visitors we had in the building that day. I think that's a very positive result, especially since we didn't offer the game throughout the whole day. And what worked particularly well was that adults were also interested in the game.
What would you change?
Coming soon!